![]() ![]() Soldier: You get solid lines with this one. There are three Fort Joy decisions, one Arx decision, and one decision on the Lady Vengeance that reward the Villain tag otherwise, you can get the Villain tag only by murdering a total of three innocents with or without Source Vampirism. Scholar: You get unique loredump dialogue, Useful for opening unique options for various quests. Outlaw: You're either trying to lie through your teeth or you know a guy who knows a guy. Its different from Lizard dialogue in that Lizard dialogue tends to be haughty while Noble dialogue tends to be entitled. ![]() Join the page discussion Tired of anon posting Register Submit. Noble: Nobility is about your connections, your fancy life and propriety. Barbarian is a Tag in Divinity: Original Sin 2 that allows the player to have certain dialogue with NPCs and certain options during Quests. Mystic: You're either a spiritual hippy or like to throw scripture quotes at people. Jester: You're either good with kids or annoying. ![]() Barbarian: Confrontational, different from Strength dialogue checks in that Strength-based dialogue is more menacing while barbarian is being argumentative. My impressions are, Beast is a freedom fighter/terrorist who hates himself, Fane talks about himself when eternals are mentioned with a heaping side of intellectualized ego, Ifan is a grizzled criminal, Lohse is a suffering pollyanna, Red Prince has excessive pride being red and a prince and sebille is a femme fatale. Dialogue and conversation can take up a large portion of role playing games, especially CRPGs, and its no different in Divinity: OS 2. On the other hand siding with Adramahlihk OR. In truth the God King brings peace and stability and is likely the best choice for longterm prosperity of Rivellon. For example, a lot of people here seem to believe that the God King is evil and as such siding with him is villainous. Undead: Mysterious and vague allusions to the past and the self A lot depends on your definition of 'villain' and 'evil'. Lets you read that one Lizard tome on that boat. Dwarf: dialogue tends to be about discrimination For RP purposes Ive been looking into how dialogue is structured based on your tags and attributes. ![]()
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